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The callisto protocol news
The callisto protocol news





  1. #THE CALLISTO PROTOCOL NEWS FULL#
  2. #THE CALLISTO PROTOCOL NEWS SERIES#

#THE CALLISTO PROTOCOL NEWS SERIES#

If the player fails to take down a Biophage when the tentacles emerge, the virus takes over the creature and sets off a series of hideous mutations that make them stronger, harder to kill, and generally more deadly. Miss, and … well, you don’t want to miss. Kill the virus and you get a quick takedown of an enemy. When the tentacles emerge, the player has a short window to kill the virus with a few well-placed shots at the tentacles before they can wreak further havoc on their host. As the contagion ravages the host’s body, it spreads through a series of tentacles that violently erupt out of their flesh. The creatures in The Callisto Protocol – called Biophage – are inmates at Black Iron Prison who have been transformed by a mysterious outbreak that has thrown the moon into chaos. This week at gamescom we’re introducing an all-new mechanic called Mutations that add even more depth to the game’s combat.

the callisto protocol news

There’s nothing like feeling the powerful strike of the stun baton landing on one of the Biophage through haptic feedback.

the callisto protocol news

We think it’s one of the most intense, visceral, and terrifying combat systems we’ve experienced, and it’s amplified by some of the next-gen features on the PS5 – especially the incredible haptic feedback on the DualSense controller. We want players to have options, but we also want them to be terrified of every encounter as they get up close and personal with the enemies. To solve this, we made the combat in The Callisto Protocol a unique mix of ranged shooting and brutal melee, with a unique gravity weapon called the GRP (or “Grip”) that let’s players quickly move between the two. It’s a historically tough balance to get right. Action in a survival horror game should be a delicate dance between feelings of desperate helplessness and strategic, skill-based gameplay. The Callisto Protocol releases on December 2 for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.Delivering an innovative new strategic combat system for The Callisto Protocol has been a huge focus for the team.

the callisto protocol news

#THE CALLISTO PROTOCOL NEWS FULL#

And, if you’re worried that The Callisto Protocol will be a one-and-done deal, he also talks about the studio’s hopes that it will be the start of a brand new franchise.Ĭheck out the full interview from IGN here. He also talks briefly about the studio’s in-house performance capture studio that helped the studio reach the incredible animations that have been shown in the game thus far.

the callisto protocol news

Gore can play a massive role in setting the tone of horror games, so much so that the game even re-released a trailer without the gore removed to give players a better idea of what to expect when the title launches.ĭuring the interview, Schofield also discusses how the game has a linear structure with smaller paths built into sections to allow players to freely explore and navigate the ship. One of the most eye-catching was the claim that Striking Distance has spent years developing The Callisto Protocol gore system. The interview itself comes from IGN and was posted to YouTube in an eight-minute video that is packed with interesting bits of information. The science-fiction horror game has shown a lot of impressive elements, and in a new interview with the director of Striking Distance Studio Greg Schofield, he has given some more details on The Callisto Protocol gore system and other aspects. With development led by the mind behind Dead Space, The Callisto Protocol has a lot of eyes on its release later this year.







The callisto protocol news